local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133220023
L1_1 = {}
L2_1 = {}
L2_1.config_id = 23001
L2_1.monster_id = 25080101
L3_1 = {}
L3_1.x = -2516.602
L3_1.y = 202.221
L3_1.z = -4121.549
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 6.938
L3_1.y = 357.591
L3_1.z = 0.217
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
L2_1.pose_id = 1001
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 23007
L3_1.monster_id = 25080201
L4_1 = {}
L4_1.x = -2515.592
L4_1.y = 200.59
L4_1.z = -4112.822
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 288.508
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
L3_1.pose_id = 1004
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 23009
L4_1.monster_id = 25010501
L5_1 = {}
L5_1.x = -2507.472
L5_1.y = 200.99
L5_1.z = -4114.554
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 148.859
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L4_1.pose_id = 9009
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 23010
L5_1.monster_id = 25010601
L6_1 = {}
L6_1.x = -2517.331
L6_1.y = 200.96
L6_1.z = -4115.013
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 14.851
L6_1.y = 4.234
L6_1.z = 1.405
L5_1.rot = L6_1
L5_1.level = 27
L5_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L5_1.pose_id = 9004
L5_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 23002
L2_1.gadget_id = 70211022
L3_1 = {}
L3_1.x = -2507.415
L3_1.y = 201.252
L3_1.z = -4116.454
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 5.423
L3_1.y = 347.604
L3_1.z = 359.723
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 23004
L3_1.gadget_id = 70710408
L4_1 = {}
L4_1.x = -2520.803
L4_1.y = 199.737
L4_1.z = -4106.857
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 282.766
L4_1.z = 350.871
L3_1.rot = L4_1
L3_1.level = 27
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 23005
L4_1.gadget_id = 70710409
L5_1 = {}
L5_1.x = -2523.959
L5_1.y = 199.991
L5_1.z = -4097.725
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 192.377
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 23006
L5_1.gadget_id = 70710408
L6_1 = {}
L6_1.x = -2526.294
L6_1.y = 200.285
L6_1.z = -4110.985
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 334.232
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.area_id = 11
L6_1 = {}
L6_1.config_id = 23008
L6_1.gadget_id = 70310009
L7_1 = {}
L7_1.x = -2517.246
L7_1.y = 200.515
L7_1.z = -4112.504
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 359.634
L7_1.y = 139.762
L7_1.z = 4.737
L6_1.rot = L7_1
L6_1.level = 27
L7_1 = GadgetState
L7_1 = L7_1.GearStart
L6_1.state = L7_1
L6_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1023003
L2_1.name = "ANY_MONSTER_DIE_23003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_23003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_23003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 23011
L3_1.monster_id = 25100101
L4_1 = {}
L4_1.x = -2517.793
L4_1.y = 202.248
L4_1.z = -4120.599
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 13.364
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\233\171\152\233\152\182\230\173\166\229\163\171"
L3_1.pose_id = 1001
L3_1.area_id = 11
L2_1[1] = L3_1
L1_1.monsters = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 23001
L5_1 = 23007
L6_1 = 23009
L7_1 = 23010
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 23002
L5_1 = 23004
L6_1 = 23005
L7_1 = 23006
L8_1 = 23008
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_23003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_23003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 23002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4001
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_23003 = L1_1
